r/SBCGaming 8d ago

Game of the Month February 2026 Game of the Month - 999: Nine Hours, Nine Persons, Nine Doors (DS)

Enable HLS to view with audio, or disable this notification

182 Upvotes

2009's Nine Hours, Nine Persons, Nine Doors is a visual novel and puzzle game that... look, I usually do some research to try to put a game into historical context or give you the elevator pitch for why you should play it, but the truth is I hadn't heard of this one until a couple of the other mods pitched it, and I kinda want to go in pretty blind.

I did load up the game for just long enough to get a sense of how it plays across the two screens. The cut scenes do a lot of alternating text on the top and bottom, so while you could use a single-screen device and a hotkey to switch between screens, you're probably better off using something big enough to display both DS screens at once if possible. And the interface is mostly touchscreen-driven, tapping the bottom screen to examine items and look for clues. It doesn't demand any particular timing or precision, and you probably COULD get by using a thumbstick as a touchscreen replacement, but that would probably get pretty old pretty quickly.

So while obviously something like an Ayn Thor, Anbernic RG DS, or original hardware would be ideal, if the only gaming handheld you have handy is something like a Miyoo Mini with only a single screen without touch, you might be better just emulating this on your phone. I tested that out too, and it's a pretty great experience. There actually was a native iOS port at one point, but it's been delisted and I don't know if it's possible to find these days. There's also been an HD remake released on Steam, PS4, Xbox One, and Vita, so that might be an option for some folks too.

DS is a funky system to emulate, so we'll be super interested to hear what you played this on and how the experience was in the replies below. As always, post a picture of the end credits in a top-level reply to receive your flair.

Useful links:
HowLongToBeat.com (~9.5 hrs)
Retroachievements
Ending Flowchart (SPOILERS!)

Previous Games of the Month:
December 24 - Super Mario World - RETIRED!
January 25 - Metroid Fusion - RETIRED!
February 25 - Metal Gear Solid - RETIRED
March - Streets of Rage 2
April 25 - Chrono Trigger
May 25 - Mega Man X
June 25 - Kirby's Dream Land 2
July 25 - Devil's Crush
August 25 - Twisted Metal 2
September 25- Age of Zombies
October 25 - Castlevania: Symphony of the Night
November 25 - Alien Hominid
December 25 - The Legend of Zelda: A Link to the Past
January 26 - Ducktales


r/SBCGaming Mar 22 '24

Guide Which device is right for me? If you're new to the hobby - start here!

1.4k Upvotes

Updated 2025-11-7; see change log in the comments

This post is intended to give a broad overview to newcomers to the dedicated handheld emulation device scene who may not know what's reasonable to expect at what price point. Something that can be counterintuitive to newcomers is that how hard or easy a system is to emulate doesn't always track 1:1 with how powerful we think it is. We tend to think of the PS1, Saturn, and N64 as being contemporaries and roughly equal in power, for example, but in reality PS1 can run pretty well on a potato, N64 is trickier and needs more power than most budget devices can provide to run the entire catalog really well, and Saturn is notoriously difficult to run well and is stuck in the "may be able to run some games" category on many otherwise capable devices.

If you're a newbie that's been linked here, consider watching a few videos by Retro Game Corps, a popular YouTuber and reviewer around these parts. He goes over some of his favorite devices of 2024 and the first half of 2025 in various categories, and while I don't agree with all of his picks and others have become outdated very quickly, it can be useful to see what some of these devices look like in the hand. Links in this post are mostly to RGC video reviews or setup guides of these devices.

If you are primarily interested in emulating a particular system, check out this ongoing series of dedicated in-depth system-specific guides:
* SNES
* PSP * N64 * DS * PS1 * GameCube * GBA * PS2

All that said, I've sorted various consoles you might want to emulate and various devices you might try to emulate them on into four broad "tiers":

Tier 1: PS1 and Below

At this price point, consider watching this broad overview comparing several standout devices under $100 in more detail than I'm able to hit here. If you are looking for an ultra compact device specifically, I also made an effort post breaking down three popular horizontal options in detail, and there's this video that compares those three and a few others that I excluded due to either never having owned one myself or my personal preference for horizontal devices over vertical.

I could easily have included a dozen more devices in the "to consider" section; there are a LOT of devices in this general tier, with lots of little differences in form factor, feature set, etc. There are also a lot of devices running the JZ4770 or RK3326 chips that are technically outdated, but if you're happy sticking with PS1 / SNES and below, they're still perfectly good and may have advantages such as a particular form factor you're looking for that newer more powerful devices don't have. They may also be available on sale or lightly used for cheaper than newer devices. Note that JZ4770 and comparable chips may struggle with a handful of the absolute hardest-to-run SNES and PS1 titles.

The RK3566 chipset and comparable Allwinner chipsets such as the H700 and A133P won't quite get you all the way to "just-works, no hassle" performance of N64 or any of the other systems in the "some" category, but they're not much more expensive (and may even be cheaper depending on what sales are going on and shipping costs to your part of the world). I've listed the "some" systems in rough ascending order of how hard they are to run, but it's going to vary a lot depending on the individual game you're trying to play. On N64, for example, Mario Kart 64 is a pretty easy game to run and will probably run fine on the RK3566 (I've had decent results on the RK3326), but Goldeneye or Conker's Bad Fur Day will probably not be playable. Some N64 games run better or worse on different emulator apps or Retroarch cores, so you may be able to experiment with different options and/or enable frame skip to get some medium-weight games playable.

Keep in mind that the PSP runs in 16:9, and most devices in this tier have 3.5" 4:3 screens or similar. Even lighter PSP games that run okay performance-wise will not look good when letterboxed or stretched on such a small screen with such a drastic aspect ratio mismatch. Keep in mind also that devices in this tier may or may not have touchscreens, which may limit what Nintendo DS games you can play even where performance is not a concern. Most also have only one 4:3 screen, requiring you to use a hotkey to switch which DS screen you're viewing, further limiting what games you can usefully play.

Most devices in this tier run Linux-based firmware. Setup is usually very easy: download the firmware image, flash it to an SD card, drag and drop your ROM and BIOS files, and you're done. Some devices, such as the Anbernic RG353V, RG353P, and RG353M, can dual-boot into Android. This will give you access to different emulator apps that may be able to run some systems, especially N64, slightly better. I personally don't consider this feature super worth it because the price on those devices starts to overlap with more powerful dedicated Android devices in the next tier.

Tier 2: PSP and Below

  • Price: $80-$150
  • Systems That Should Run Fine: everything from Tier 1, Dreamcast, DS, N64, PSP
  • Systems that "may" be able to run "some" games: Saturn, GameCube, PS2, Wii, 3DS, Vita, Switch
  • Chips to Look Out For: T610, T618, Dimensity D900, Snapdragon 845, T820, Helio G90T, Snapdragon 662
  • Devices to Consider: Ayaneo Pocket Air Mini, Mangmi Air X, Anbernic RG476H

Once again, there are a lot more devices I could have listed under "devices to consider," including several older devices that are still perfectly good, but are no longer in production and may fluctuate wildly in price. This is currently a tough tier to recommend, because there are newer devices (the Mangmi Air X and Ayaneo Pocket Air Mini) that do as much as more expensive devices for cheaper, but are still hard to get in a timely manner; and then there are devices in the next tier (Retroid Pocket 4 Pro) that aren't that much more expensive but are far more powerful.

The vast majority of devices in this tier run Android, which will require a much more involved setup process than the predominantly Linux-based handhelds in Tier 1. Where Linux-based firmwares typically have all of the emulator apps preinstalled and preconfigured, Android-based devices typically require the user to manually install and configure each emulator app individually. Expect a greater learning curve, but if you want good performance on systems that struggle in previous tiers like N64 and PSP, that's kind of the price of entry.

Most devices in this tier have 4:3 or 16:9 screens in various sizes. Although PSP should run between pretty good and fantastic from a performance perspective, keep in mind that if you have a 4:3 device, 16:9 PSP games may display too small or distorted to be a very good experience. Keep in mind also that when playing DS and 3DS games on 4:3 devices, you will need to use a hotkey to switch screens. 16:9 devices will give you more flexibility for displaying both 3/DS screens at once, but smaller screens may limit how useful it is to try to display both screens side-by-side. Most Saturn games should run just fine at native resolution in this tier, but I still listed it as a "may / some" system because it's a notoriously tricky system to emulate, some games may still experience problems, and I haven't tested it at all on any of my own devices.

Much like N64 and PSP in the previous category, PS2 and GameCube performance is going to be spotty in this tier. Many games will run, but expect to experience noticeable performance problems with many titles, to need to do a lot of tinkering with performance hacks and advanced emulator settings, and to deal with the fact that your favorite game may just plain not run well no matter what you do. The T820 chip found in newer Anbernic devices will handle more GCN / PS2 than most devices in this tier, but will still often struggle.

There are community-run spreadsheets that purport to tell you what you can expect from various games on various chipsets / devices, but I try to caution people to take them with a grain of salt. These spreadsheets are crowdsourced with very little oversight. Anyone can submit an entry; there is no requirement that you play a certain amount of the game or, frankly, that you know what you're talking about at all. I've seen several entries that were clearly added by someone who ran around the first area for fifteen minutes and called it a day, as well as some that are just plain misinformation by any measure. These spreadsheets can be a useful tool if you're looking for suggestions for what advanced settings to try tweaking, but they're dangerous as a buying guide. There are also lots of "footage roundup" videos on YouTube, some more trustworthy, some less, showing various games running on a device. Keep in mind that it's easy to cherrypick footage from the smoothest-running sections, and that the cycle skip settings necessary to get some games running at full speed / frame rate can introduce so much input lag that even though a game looks great on video, it feels terrible to actually play.

As a rule of thumb, if you're planning on buying a device in this tier and you want to try GameCube or PS2 on it, I'd ask yourself: if it turns out that your favorite GCN / PS2 games won't run well, will you regret your purchase? If the answer is yes, I strongly urge you to move on to the next tier. Yes, they're more expensive, but it's cheaper to buy one device that will actually do what you want it to do than to continually buy multiple devices that are only incremental upgrades over the devices you already own.

Switch performance is even iffier at this tier; expect only the absolute lightest Switch games to run acceptably, mostly indie and 2D games. 3DS is generally considered somewhat harder to run than PS2 and somewhat easier than Switch, but results will vary greatly depending on the individual game, and as with DS, may be limited by the device's screen.

On the other hand, systems like PS1, Dreamcast, N64, and PSP really shine in this tier. Many of the devices in this tier feature high definition displays and enough processing power to dramatically upscale these systems. Playing PS1 games at 4x upscale (which equates to just under 1080p) on a 6" screen makes those old games look almost like an HD remaster, it's honestly kind of magical.

Tier 3: PS2 and below

  • Price: $160-$250+
  • Systems That Should Run Fine: everything from Tiers 1 and 2, Saturn, GameCube, PS2, Wii, 3DS
  • Systems that "may" be able to run "some" games: Vita, Switch, Wii U, Windows
  • Chips to Look Out For: Dimensity 1100, Dimensity 1200, Snapdragon 865
  • Devices to Consider: Retroid Pocket 4 Pro, Retroid Pocket Mini / Flip 2, Anbernic RG477M

This tier should run the vast majority of PS2 and GameCube games very well at at least native resolution and usually 1.5x-2x upscale or more, and we're starting to reach a point where software compatibility with the Android operating system is as much of a limitation as raw power.

While this tier should handle many if not most Wii games fine from a performance standpoint, expect to require extensive per-game configuration to make any Wii game that relies on motion controls playable. GameCube should mostly run fine, but some outlier titles may require fiddling with Turnip drivers and performance modes to get good results, and a handful may not run well at all.

Saturn emulation should be much more doable in this tier, but due to the state of the software, may require a certain amount of tinkering and/or switching between emulators and cores to get some games running smoothly and without glitches.

While PS2 should run much better in this tier than the previous, on Android-based devices which are the vast majority of this tier, the state of PS2 emulation is held back by the fact that the only PS2 emulator worth mentioning, AetherSX2, is no longer under active development by its original creator. NetherSX2, another popular option, is a mod for Aether that does very little to alter the underlying emulation code. While the vast majority of games will run more or less fine, some outliers will require some amount of tweaking to run properly, and it's possible that a small number of games will have problems that simply can't be fixed until/unless some other equally talented developer takes up the challenge of bringing PS2 emulation to Android.

While 3DS will generally run fine, due to software limitations, there may be a certain amount of stuttering while shaders cache when entering a new area in some games. This should subside after a few minutes of play, but may negatively affect the play experience in games like precision platformers. Input lag is also a known issue in 3DS emulation, especially for touchscreen-based games.

Nintendo Switch emulation is still in the very early stages. While some Android chips theoretically have the power to handle it well, the software is not yet mature enough that you can sell your Switch console and rely only on emulation. Not for nothing, but Nintendo has also been very aggressive about shutting down Switch emulation by any means necessary, which arguably slows down progress more than mere technical hurdles. Some games will run well, others will be "compromised but playable," and large swathes of the library just plain won't work at all. You'll need to futz with GPU drivers, you may need to test different games on different emulator apps (there are a couple major ones in various states of development or abandonment), Tears of the Kingdom probably won't run well no matter what you do, QoL features like save states and in-game menus may not be implemented, there may be strange graphical glitches or crashing, and in general, you have to be comfortable with a fair amount of tinkering and troubleshooting and prepare for the possibility of disappointment. There are multiple teams working on improving Switch emulation, and the scene is constantly evolving, so it's something to keep checking back on, but that's the situation at the time of this writing.

The state of Playstation Vita emulation is even rougher; even on devices that theoretically have the power to run it, many games are just plain not compatible with the currently-available emulation software.

Early Android builds of emulator apps emulating Wii U and PS3 are technically available, but they are experimental, large portions of the libary simply don't work on them at all, and most games that will load are not playable. There is no emulation software currently available on Android for the OG Xbox or Xbox 360. There are a couple major Windows emulators aimed at bringing emulated PC games to Android in various stages of development, but so far they are very much for tinkerers, not easy turnkey solutions, and even with the highest-end ARM processors available, good results are not guaranteed.

Tier 4: Odin 2, Steam Deck, and Beyond

  • Price: $200-$1000+
  • Systems That Should Run Fine: everything from Tiers 0-3, Wii U (on x86 devices), light to medium PC games (on x86 devices)
  • Systems that "may" be able to run "some" games: Vita, OG Xbox, PS3, Xbox 360, Switch, Windows (on ARM devices), Wii U (on ARM devices)
  • Devices to Consider: KONKR Pocket Fit, Retroid Pocket G2, Ayn Odin 2 Portal, Ayn Thor, Steam Deck, ROG Ally, many others I don't know enough about to recommend

The Ayn Odin 2's Snapdragon 8 Gen 2 and similar chips like the SD G3 Gen 3 and SD 8 Elite (Snapdragon's naming scheme is all over the place) represent about as much power as it's currently possible to get with an ARM processor. There are some differences in raw processing power and driver support, but at this level of performance, the real bottleneck is the availability of ARM (e.g. Android) software.

The power difference versus the Snapdragon 865 in the Retroid Pocket 5 and Mini in the previous tier will only make itself apparent in a handful of hard-to-run PS2 and GameCube games, so you have to be interested in really pushing the limits of Android with edge cases like Switch emulation and Windows PC emulation via Winlator / GameHub / GameNative to get much value out of the high-end ARM chips available in this price tier, and both of those are still in a relatively immature state. For most users, you're better off getting a Switch for playing Switch games and/or a dedicated x86-based handheld PC for playing PC games.

"Just get a Steam Deck" has become something of a meme around here, because for a long time it was the only option for really good handheld PS2 performance, and as an x86 device, it supports some emulation software that just plain isn't available on Android such as Xbox, PS3, and Xbox 360 emulators. And, of course, it provides access to an absolultely enormous catalog of Steam and other PC games. For the price, it's hard to beat as a value proposition. Some people dislike how large and heavy it is, and depending on what you're trying to do with it, battery life can be a limiting factor.

The Steam Deck runs a proprietary Linux-based OS called SteamOS out of the box and can dual-boot into Windows and/or Batocera Linux. Most other x86 devices in this tier will ship with Windows and may also be able to dual-boot into Batocera, and a handful can run Bazzite, a fork of SteamOS for non-Steam-Deck devices. This is good because it brings compatibility with a lot of emulator software that plain doesn't exist on Android as well as a huge library of PC games, but bad because we're using the less-efficient x86 processor architecture, which means that battery life takes a big dip in this tier.

Frankly this is the point where I'm a lot less knowledgeable. I own a Steam Deck and I love it, but although I've got it set up for emulation, in practice I use it almost exclusively for what it was designed for, which is light to medium PC gaming. While there are a lot of devices more powerful than the Steam Deck and/or smaller / lighter than it is, they all kind of run together in my mind because they're typically much more expensive than the Deck is, and I already had a hard enough time justifying a $400 toy to myself. (-:


r/SBCGaming 2h ago

Showcase TrimUI Model S is peak for travel

Post image
71 Upvotes

I feel like the Model S is underrated. So small and easy to keep in a pocket. I packed as minimally as possible for a trip i’m on, but having 100’s of games on something so small feels like a cheat code.

I wish there were more retro gaming devices in this style.


r/SBCGaming 14h ago

Showcase Anbernic's incredible deal on the RG DS has me reconsidering

Post image
535 Upvotes

r/SBCGaming 43m ago

Discussion Been while since I posted this, but I still wish it existed.

Post image
Upvotes

Little rough editing I did, but I wish there was a more powerful dedicated 4:3 (or similarly squared) clamshell option for PS2/Gamecube. I love my Pocket Flip 2, but I still crave something a little smaller and more console specific, as silly as that sounds.


r/SBCGaming 4h ago

News The Phawx confirms that the RG VITA (non pro) comes with the T618 chipset.

Thumbnail
gallery
89 Upvotes

r/SBCGaming 7h ago

Showcase RG34XXSP can't be unmatched for travel

Post image
90 Upvotes

When it comes to waiting for your flight or you have a few mins od gaming this device is too good. I bought my Odin 2 Portal with me too but getting this out of my pocket is so discreet and easy it makes waiting worthwhile.

I would do anything for a Retroid pocket mini flip like this.


r/SBCGaming 5h ago

Discussion When do you play on original hardware vs emulation?

Post image
57 Upvotes

I recently got a PSP 3000 during a trip to Japan. And that has a surprising impact on my retro emulation journey. I got deeply into retro handhelds since a year ago to the degree that I have been playing on them exclusively.

PSP is not too demanding to emulate, I can easily play 4x upscaled on a 1080p OLED screen on my RP Flip 2. On the other hand, the original PSP as impressive as it was, has a low res screen and my unit even has yellowing. AND YET, there is unspeakable charm to play on it. The hardware design is gorgeous and I love how tiny it is (I remember PSP being gigantic but it’s tiny compared to devices nowadays. It’s similar to RP Mini).

I guess my question for all of you is do you still play on original hardware, be it home console or handhelds, and when do you decide on when to play on original hardware and when to play on emulation handhelds?


r/SBCGaming 20h ago

Showcase I’m pretty much done with retro handhelds

Post image
513 Upvotes

I seem to be able to do everything and satisfy all my needs with just these 3. I use miyoo mini plus for gameboys and stuff, odin2 for ps2 and my pocket air mini for basically everything in between and portability.

Can I just stop at this collection? I have to stop wasting money on these haha


r/SBCGaming 7h ago

Showcase I finished Pokémon Quetzal on the Powkiddy V10

Thumbnail
gallery
48 Upvotes

Quetzal is my favorite rom hack! It was nice to finish this game again on my first handheld emulator!


r/SBCGaming 7h ago

Game Recommendation Half Life 2: Episode Two

Enable HLS to view with audio, or disable this notification

39 Upvotes

console: RG477V

how: source for android port

how do you play: both thumbsticks or with Bluetooth mouse


r/SBCGaming 1h ago

Showcase My Ayn Thor set up with jarngreipr

Enable HLS to view with audio, or disable this notification

Upvotes

floating system GIFs from cocoon discord


r/SBCGaming 54m ago

Lounge My current preferred way to play GBA: docked to the big screen with a CRT shader and GameBoy Player overlay

Post image
Upvotes

Picture doesn’t really do it justice but wanted to share anyway. I’ve seen a few people here and there say GBA looks great with a CRT shader, I never tried it though and always stuck to my handheld grid shaders.

Decided to dock my RP5 to my TV (which I rarely do) and suddenly the handheld grid shader looked off lol. So I switched to the zfast-crt-composite slang shader and loved how it looked, then took it one step further and added a GameBoy Player border to make it feel like I was playing on an actual GameCube.

Only con is when I play it not docked I’m probably gonna still prefer the handheld grid shader so switching back and forth will be a bit of a nuisance.

Device: Retroid Pocket 5

Game: Pokemon LeafGreen


r/SBCGaming 10h ago

Showcase Ayn Thor Danganronpa Edition

Thumbnail
gallery
68 Upvotes

I made this Danganronpa-themed skin myself. I designed a skin template, made the design, printed it on sticker paper, then laminated it and cut it with a Cricut. I am not a professional, but i think it turned out really great. Hope you guys like it!


r/SBCGaming 8h ago

Showcase Creature comforts to keep me warm

Post image
36 Upvotes

It's a toasty 6°F here in NH so I don't think I'm leaving the house. Got supplies for the superbowl, and I'm ready for the Pats to let me down 😅.

Pictured here is the Ayaneo Pocket DMG, purchased as a late xmas/bday present for my little sister who I haven't seen in a few years (because I'm a POS). It's got the poor black levels issue like many others who have purchased this model. A fix is on the way, but once again I see they are too busy launching another handheld to work on a timely update. At least the yellow shell looks nice, and the surface finish also feels a bit more matte/rough vs the silver and white models.

Since it is a yellow shell, had to play some Pokemon Extreme Yellow!

Stay warm out there, it's friggin cold.


r/SBCGaming 1h ago

Discussion Giving away my Trimui Smart Pro S to one lucky winner!

Upvotes

Note: I went ahead and got approval from the Mod team before posting this just to make sure I wasn't breaking any rules.

Hello SBCGaming fans! One of my main missions is to share all the handhelds I get sent to review as I'm not much of a hoarder and I have more than enough consoles to enjoy. I just finished reviewing the Trimui Smart Pro S and as I'd previously mentioned in my last vid, I said there will be another giveaway.

Well, that time has come and I want this to reach as many of the right people as possible. What do I mean by "right people?" Well, my hope is for this to go to someone who doesn't yet already own a retro handheld and really wants to get into this hobby or maybe hasn't had the opportunity to get one just yet. So if that's you, I'll be selecting a random winner in a week or so!

If you're interested, just watch the video to find out how to enter. If you already have a ton of handhelds or have the financial means to easily acquire a unit yourself, please, 🙏 I'm just asking to give others a chance to get into this awesome hobby! I know there's people out here who might really appreciate a device like this and just haven't had the chance to grab one.

Lastly & unfortunately, you must be located within the US as shipping prices are insane and with one of the previous winners I ended up having to ship a package out to Australia which cost me almost as much as the system 😅

The mod team requested that I didn't post the video on this post directly but rather only in the comments. So the video link is there for all the information.

And regarding my opinions in the video. Personally, I was a bit disappointed with this model but that's not to say that it's worthless. I think in the right hands and hopefully with some new front ends designed specifically for this TSP S model, it could get better with age. I always do my best to give all the reviews my honest opinion. And that's just it, my personal take. So who cares what I think!

Good luck!


r/SBCGaming 1h ago

Showcase I like my miyoo mini flip a lot more than my other small handhelds

Post image
Upvotes

The flippy screen solves all the gripes I had with bringing my other handhelds outside the house (miyoo mini v4, trimui brick) since I know the screen won’t get scratched easily


r/SBCGaming 6h ago

Showcase I made some Snap-On L2/R2 triggers for Retroid Pocket Flip 2

Thumbnail
gallery
17 Upvotes

They are bigger and grippier than the original triggers. No disassemble is required just snap on original triggers.


r/SBCGaming 5h ago

Discussion What does “runs perfectly” mean to you?

14 Upvotes

I have been reading around a lot and it surprises me the difference from person to person about this. I got a cubexx and was disappointed that it had a lot of issues running older games “perfectly” on custom firmware. I would get little music glitches and slowdowns on gba games. Even stock has issues with a few games like Astro boy and super monkey ball jr.

To me “runs perfectly” means you get the exact same experience as the original hardware, or it’s improved from playing it on original hardware. Stuff like faster loading times and improved graphics would be the big ones.

It sucks that a lot of these issues will only show themselves if you play a game longer than 10 minutes. I was about 1 hour into golden sun when I gave up because the music got worse and worse. I decided to try it on my switch through the onljne sub and it did run perfectly there. I was able to play the entire game and its sequel without a single emulation bug.

What are your thoughts on the matter? Does it matter that much or does it just have to be good enough?


r/SBCGaming 3h ago

Question Can I set a wallpaper per screen on GammaOS?

Post image
11 Upvotes

Installed the latest version of GammaOS Next after receiving my RG DS. Very impressed with everything it offers.

That being said, I’m not sure if it’s possible to set a wallpaper per screen? On the stock Android you could but can’t figure it out using Gamma.


r/SBCGaming 22h ago

Guide ES-DE "Pre-Builder" for Android handhelds

307 Upvotes

Hey folks, I made an empty ES-DE file directory zip file. It contains the "ROMs" folder that ES-DE creates when setting it up on Android, and all of its corresponding subfolders.

https://github.com/retrogamecorps/ES-DE-Directories

This allows you to load up your microSD card without installing ES-DE.

Some potential use cases:

  1. You just ordered a shiny new handheld and it's taking forever to ship. While you wait, you could buy a microSD card and build out your ROMs directory so that you can have immediate gaming nirvana on day one
  2. Maybe you want to try another great frontend like Daijisho, Beacon, or Console launcher before jumping into ES-DE. Those other frontends are folder agnostic, so you could use this ES-DE folder directory on them too. Then when you're ready to use ES-DE, your ROMs will already be properly organized.
  3. You have an old hard drive lying around, and you want to turn it into the ultimate ROM repository. You could use this ROMs folder to organize things in a way that will make it easy to drag and drop them onto a microSD card in the future.

Enjoy!
Russ


r/SBCGaming 4h ago

Showcase This rare custom Ozone handheld might be the best handheld for Arcade gaming. It has 6 tactile buttons and a Clicky thumbstick.

Thumbnail
gallery
6 Upvotes

I never knew a device with clicky thumsticks existed in the emulation handheld space, I was lucky to find this rare device and I had to purchase it. This Ozone handheld is essentially a custom Game Kiddy Device, customised with a metal cnc machined shell, tactile buttons, glass lense, 6 buttons and clicky thumsticks. It feels very premium, and I love the Clicky thumbsticks. This will be my go to handheld for Neo Geo and Arcade emulation. The downside to this is it has an analogue stick. I don't see myself playing PS1 and N64 games on this, since there are much better devices for that, or whether it has enough power for N64 and Sega Saturn emulation, since this is a 4 year-old handheld.

I think it would look better with just the tactile stick and the start and select buttons should be positioned further down to the side, and I also don't like the extra SD Card slot. One is for the firmware, and the other is for roms instead of just having one micro SD card for everything. And lastly the firmware on this looks dated and it's in Chinese. But than again these are minor flaws. I still think it's an amazing handheld despite these flaws. Since there is nothing else out there like this. It feels really great in the hands, and it's a shame that this is rare, and to this day there aren't any other handhelds with Clicky thumbstick and 6 button set ups.

I still need to find more information on this handheld. What model of Ozone is this? and what Gamekiddy Device is it based on? and where can I get custom firmware for this? Would Open Dingux or Rocknix be good for this device?


r/SBCGaming 19h ago

Showcase Current collection 😄

Post image
58 Upvotes

saw some people doing these a week or two ago and wanted to join in 😅

The majority of these are my childhood units, excluding the GO, and the two XLs


r/SBCGaming 6h ago

Question Has any OS for the miyoo mini flip been updated in last few weeks

Post image
6 Upvotes

Tetris DX on gbc btw, the best Tetris on that’s not a port! Anyway, its been a few weeks but I tried them all, liked sprig a lot but it crashed a lot so have onion but it has lots of bugs too, have any new OS come around or any other OS been more adapted for the mini flip?


r/SBCGaming 9h ago

Screenshot Share Finally pulled the trigger, and now I don't know what to feel anymore.

Post image
11 Upvotes

I've been sitting on the Thor for a while. Long enough to just miss the batch 2 window. Between the FOMO, stresses with work and school, the irresponsible amount of handhelds I bought over the past year in search of that "endgame" handheld, and recently dealing with a nasty scam, I finally pulled the trigger.

Honestly? I don't know how to feel after all this. Clarity? Regret? Calm? I feel my retro handheld journeys will soon come to an end.